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Designing User Interfaces for an Aging Population

Designing User Interfaces for an Aging Population
  • Author : Jeff Johnson,Kate Finn
  • Publisher :Unknown
  • Release Date :2017-02-16
  • Total pages :258
  • ISBN : 9780128045121
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Summary : Designing User Interfaces for an Aging Population: Towards Universal Design presents age-friendly design guidelines that are well-established, agreed-upon, research-based, actionable, and applicable across a variety of modern technology platforms. The book offers guidance for product engineers, designers, or students who want to produce technological products and online services that can be easily and successfully used by older adults and other populations. It presents typical age-related characteristics, addressing vision and visual design, hand-eye coordination and ergonomics, hearing and sound, speech and comprehension, navigation, focus, cognition, attention, learning, memory, content and writing, attitude and affect, and general accessibility. The authors explore characteristics of aging via realistic personas which demonstrate the impact of design decisions on actual users over age 55. Presents the characteristics of older adults that can hinder use of technology Provides guidelines for designing technology that can be used by older adults and younger people Review real-world examples of designs that implement the guidelines and the designs that violate them

Design, User Experience, and Usability. Design Philosophy and Theory

Design, User Experience, and Usability. Design Philosophy and Theory
  • Author : Aaron Marcus,Wentao Wang
  • Publisher :Unknown
  • Release Date :2019-09-02
  • Total pages :608
  • ISBN : 9783030235703
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Summary : The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.

Designing with the Mind in Mind

Designing with the Mind in Mind
  • Author : Jeff Johnson
  • Publisher :Unknown
  • Release Date :2010-05-20
  • Total pages :200
  • ISBN : 0080963021
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Summary : Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind, Jeff Johnson, author of the best selling GUI Bloopers, provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow. The first practical, all-in-one source for practitioners on user interface design rules and why, when and how to apply them Provides just enough background into the reasoning behind interface design rules that practitioners can make informed decisions in every project Gives practitioners the insight they need to make educated design decisions when confronted with tradeoffs, including competing design rules, time constrictions, or limited resources

GUI Bloopers 2.0

GUI Bloopers 2.0
  • Author : Jeff Johnson
  • Publisher :Unknown
  • Release Date :2007-10-04
  • Total pages :424
  • ISBN : 0080552145
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Summary : GUI Bloopers 2.0, Second Edition, is the completely updated and revised version of GUI Bloopers. It looks at user interface design bloopers from commercial software, Web sites, Web applications, and information appliances, explaining how intelligent, well-intentioned professionals make these mistakes – and how you can avoid them. GUI expert Jeff Johnson presents the reality of interface design in an entertaining, anecdotal, and instructive way while equipping readers with the minimum of theory. This updated version reflects the bloopers that are common today, incorporating many comments and suggestions from first edition readers. It covers bloopers in a wide range of categories including GUI controls, graphic design and layout, text messages, interaction strategies, Web site design – including search, link, and navigation, responsiveness issues, and management decision-making. Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building. This book is recommended for software engineers, web designers, web application developers, and interaction designers working on all kinds of products. Updated to reflect the bloopers that are common today, incorporating many comments and suggestions from first edition readers Takes a learn-by-example approach that teaches how to avoid common errors Covers bloopers in a wide range of categories: GUI controls, graphic design and layout, text messages, interaction strategies, Web site design -- including search, link, and navigation, responsiveness issues, and management decision-making Organized and formatted so information needed is quickly found, the new edition features call-outs for the examples and informative captions to enhance quick knowledge building Hundreds of illustrations: both the DOs and the DON'Ts for each topic covered, with checklists and additional bloopers on www.gui-bloopers.com

Designing for Older Adults

Designing for Older Adults
  • Author : Sara J. Czaja,Walter R. Boot,Neil Charness,Wendy A. Rogers
  • Publisher :Unknown
  • Release Date :2019-02-11
  • Total pages :276
  • ISBN : 9781351682244
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Summary : This new edition provides easily accessible and usable guidelines for practitioners in the design community for older adults. It includes an updated overview of the demographic characteristics of older adult populations and the scientific knowledge base of the aging process relevant to design. New chapters include Existing and Emerging Technologies, Work and Volunteering, Social Engagement, and Leisure Activities. Also included is basic information on user-centered design and specific recommendations for conducting research with older adults. Features Focuses on design for diverse groups of older adults Introduces the latest scientific advances, but is easily accessible to practitioners and students Offers an emphasis on existing and emerging technologies within everyday contexts and activities Includes many examples of everyday activities and contexts, as well as new chapters Presents a new conceptual model linking design principles across a broad range of topics

Designing for Older Adults

Designing for Older Adults
  • Author : Arthur D. Fisk,Wendy A. Rogers,Neil Charness,Sara J. Czaja,Joseph Sharit
  • Publisher :Unknown
  • Release Date :2004-01-14
  • Total pages :176
  • ISBN : 1420023861
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Summary : As life expectancy increases, older workers and the retired form a large and growing proportion of the world’s population. Professionals working to develop systems and environments need to better accommodate the user needs of the older adult. This new guide provides a practical introduction to human factors and the older adult. It considers the subject primarily from an engineering psychology perspective, heavily grounded in today’s scientific knowledge. The authors show how current understanding of age-related issues of perception, cognition, and movement control can be applied in practice. They also provide a reference source with guidelines and advice for design issues ranging from lighting, computer input device selection, and web site design, to training program development and work task design. The text draws on research-oriented work and presents this in a form that can be used by the broad audience of product designers, health care practitioners, managers, and others who need answers to problems and require sound recommendations for design.

Human Aspects of IT for the Aged Population. Healthy and Active Aging

Human Aspects of IT for the Aged Population. Healthy and Active Aging
  • Author : Qin Gao
  • Publisher :Unknown
  • Release Date :2021
  • Total pages :229
  • ISBN : 9783030502492
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Summary :

Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices

Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices
  • Author : Margherita Antona,Constantine Stephanidis
  • Publisher :Unknown
  • Release Date :2016-07-04
  • Total pages :498
  • ISBN : 9783319402505
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Summary : The three-volume set LNCS 9737-9739 constitutes the refereed proceedings of the10th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2016, held as part of the 10th International Conference on Human-ComputerInteraction, HCII 2016, in Toronto, ON, Canada in July 2016, jointly with 15other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. The papers included in the three UAHCI 2016 volumes address the following major topics: novel approaches to accessibility; design for all and eInclusion best practices; universal access in architecture and product design; personal and collective informatics in universal access; eye-tracking in universal access; multimodal and natural interaction for universal access; universal access to mobile interaction; virtual reality, 3D and universal access; intelligent and assistive environments; universal access to education and learning; technologies for ASD and cognitive disabilities; design for healthy aging and rehabilitation; universal access to media and games; and universal access to mobility and automotive.

Creative Haptic Interface Design for the Aging Population

Creative Haptic Interface Design for the Aging Population
  • Author : Eric Heng Gu
  • Publisher :Unknown
  • Release Date :2018
  • Total pages :229
  • ISBN : OCLC:1154239456
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Summary : Audiovisual human-computer-interfaces still make up the majority of content to the public; however, haptic interfaces offer unique advantage over the dominant information infrastructure, particularly for users with a disability or diminishing cognitive and physical skills like the elderly. The tactile sense allows users to integrate new, unobstructive channels for digital information into their sensorium, one that is less likely to be overwhelmed compared to vision and audition. Haptics research focus on the development of hardware, improving resolution, modality, and fidelity of the actuators. Despite the technological limitations, haptic interfaces are shown to reinforce physical skill acquisition, therapy, and communication. This chapter will present key characteristics intuitive tactile interfaces should capture for elderly end-users; sample projects will showcase unique applications and designs that identify the limitations of the UI.

Optimizing Assistive Technologies for Aging Populations

Optimizing Assistive Technologies for Aging Populations
  • Author : Morsi, Yosry S.
  • Publisher :Unknown
  • Release Date :2015-09-14
  • Total pages :495
  • ISBN : 9781466695313
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Summary : Demographics reveal that the proportion of elderly individuals in the population is growing at a significant rate. Advances in medicine have allowed populations to live longer than ever; however, ensuring that these individuals have the tools necessary to sustain a productive and happy lifestyle as they age remains a concern. Optimizing Assistive Technologies for Aging Populations focuses on the development and improvement of devices intended to assist elderly individuals in coping with various physical limitations and disabilities. Highlighting the available tools and technologies for supporting the mobility, agility, and self-sufficiency of the aging population as well as the challenges associated with the integration of these technologies into the everyday lives of elderly individuals, this publication is ideally designed for reference use by healthcare workers, medical students, gerontologists, and IT developers in the field of medicine.

Human Aspects of IT for the Aged Population. Aging, Design and User Experience

Human Aspects of IT for the Aged Population. Aging, Design and User Experience
  • Author : Jia Zhou,Gavriel Salvendy
  • Publisher :Unknown
  • Release Date :2017-06-28
  • Total pages :513
  • ISBN : 9783319585307
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Summary : The two-volume set LNCS 10297 + 10298 constitutes the refereed proceedings of the Third International Conference on Human Aspects of IT for the Aged Population, ITAP 2017, held as part of HCI International 2017 in Vancouver, BC, Canada. HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process. The 83 papers presented in the two volumes of ITAP 2017 were organized in topical sections as follows: Part I: aging and technology acceptance; user-centred design for the elderly; product design for the elderly; aging and user experience; digital literacy and training. Part II: mobile and wearable interaction for the elderly; aging and social media; silver and intergenerational gaming; health care and assistive technologies and services for the elderly; aging and learning, working and leisure.

Designing Telehealth for an Aging Population

Designing Telehealth for an Aging Population
  • Author : Neil Charness,George Demiris,Elizabeth Krupinski
  • Publisher :Unknown
  • Release Date :2011-10-11
  • Total pages :111
  • ISBN : 9781439825327
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Summary : As simple and straightforward as two health professionals conferring over the telephone or as complex and sophisticated as robotic surgery between facilities at different ends of the globe, telehealth is an increasingly frequent component in healthcare. A primer on the human factors issues that can influence how older adults interact with telehealt

Technology for Adaptive Aging

Technology for Adaptive Aging
  • Author : National Research Council,Division of Behavioral and Social Sciences and Education,Board on Behavioral, Cognitive, and Sensory Sciences,Steering Committee for the Workshop on Technology for Adaptive Aging
  • Publisher :Unknown
  • Release Date :2004-04-25
  • Total pages :320
  • ISBN : 9780309091169
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Summary : Emerging and currently available technologies offer great promise for helping older adults, even those without serious disabilities, to live healthy, comfortable, and productive lives. What technologies offer the most potential benefit? What challenges must be overcome, what problems must be solved, for this promise to be fulfilled? How can federal agencies like the National Institute on Aging best use their resources to support the translation from laboratory findings to useful, marketable products and services? Technology for Adaptive Aging is the product of a workshop that brought together distinguished experts in aging research and in technology to discuss applications of technology to communication, education and learning, employment, health, living environments, and transportation for older adults. It includes all of the workshop papers and the report of the committee that organized the workshop. The committee report synthesizes and evaluates the points made in the workshop papers and recommends priorities for federal support of translational research in technology for older adults.

Designing with the Mind in Mind

Designing with the Mind in Mind
  • Author : Jeff Johnson
  • Publisher :Unknown
  • Release Date :2020-08-14
  • Total pages :272
  • ISBN : 9780128182031
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Summary : User interface (UI) design rules and guidelines, developed by early HCI gurus and recognized throughout the field, were based on cognitive psychology (study of mental processes such as problem solving, memory, and language), and early practitioners were well informed of its tenets. But today practitioners with backgrounds in cognitive psychology are a minority, as user interface designers and developers enter the field from a wide array of disciplines. HCI practitioners today have enough experience in UI design that they have been exposed to UI design rules, but it is essential that they understand the psychological basis behind the rules in order to effectively apply them. In Designing with the Mind in Mind, best-selling author Jeff Johnson provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow. Provides an essential source for user interface design rules and how, when, and why to apply them Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures Completely updated and revised, including additional coverage in such areas as persuasion, cognitive economics and decision making, emotions, trust, habit formation, and speech UIs

Inclusive Designing

Inclusive Designing
  • Author : P. M. Langdon,J. Lazar,A. Heylighen,H. Dong
  • Publisher :Unknown
  • Release Date :2014-07-08
  • Total pages :282
  • ISBN : 9783319050959
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Summary : ‘Inclusive Designing’ presents the proceedings of the seventh Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT '14). It represents a unique multi-disciplinary workshop for the Inclusive Design Research community where designers, computer scientists, engineers, architects, ergonomists, policymakers and user communities can exchange ideas. The research presented at CWUAAT '14 develops methods, technologies, tools and guidance that support product designers and architects to design for the widest possible population for a given range of capabilities, within a contemporary social and economic context. In the context of developing demographic changes leading to greater numbers of older people and people with disabilities, the general field of Inclusive Design Research strives to relate the capabilities of the population to the design of products. Inclusive populations of older people contain a greater variation in sensory, cognitive and physical user capabilities. These variations may be co-occurring and rapidly changing leading to a demanding design environment. Recent research developments have addressed these issues in the context of: governance and policy; daily living activities; the workplace; the built environment, Interactive Digital TV and Mobile communications. Increasingly, a need has been identified for a multidisciplinary approach that reconciles the diverse and sometimes conflicting demands of Design for Ageing and Impairment, Usability and Accessibility and Universal Access. CWUAAT provides a platform for such a need. This book is intended for researchers, postgraduates, design practitioners, clinical practitioners, and design teachers.

Human Aspects of IT for the Aged Population. Applications, Services and Contexts

Human Aspects of IT for the Aged Population. Applications, Services and Contexts
  • Author : Jia Zhou,Gavriel Salvendy
  • Publisher :Unknown
  • Release Date :2017-06-28
  • Total pages :583
  • ISBN : 9783319585369
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Summary : The two-volume set LNCS 10297 + 10298 constitutes the refereed proceedings of the Third International Conference on Human Aspects of IT for the Aged Population, ITAP 2017, held as part of HCI International 2017 in Vancouver, BC, Canada. HCII 2017 received a total of 4340 submissions, of which 1228 papers were accepted for publication after a careful reviewing process. The 83 papers presented in the two volumes of ITAP 2017 were organized in topical sections as follows: Part I: aging and technology acceptance; user-centred design for the elderly; product design for the elderly; aging and user experience; digital literacy and training. Part II: mobile and wearable interaction for the elderly; aging and social media; silver and intergenerational gaming; health care and assistive technologies and services for the elderly; aging and learning, working and leisure.

Designing Transportation Systems for Older Adults

Designing Transportation Systems for Older Adults
  • Author : Carryl L. Baldwin,Bridget A. Lewis,Pamela M. Greenwood
  • Publisher :Unknown
  • Release Date :2019-06-06
  • Total pages :170
  • ISBN : 9781482244748
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Summary : This book provides comprehensive information needed to assist with all aspects of designing, delivering, or evaluating transportation systems for use by older adults, and presents the necessary background on aging and human factors issues as well as practical guidelines needed to accommodate older adult transport users. Features Presents clear design guidance aimed at improving usability among older adults, a too often neglected but fast-growing segment of the transportation system population Includes comprehensive coverage of transportation systems, including the notably important issue of older drivers, but also additional transportation forms including public transportation via bus and subway, air transport, rail, bicycle, and even pedestrians Offers numerous examples throughout of best practices based on both the scientific literature and the content expertise of the authors Discusses practical implications of incorporating the recommended design principles for both older adults and other transport system users Provides useful background about normal age-related changes in sensory, cognitive, and physical abilities that impact older adults and how they interact with transportation systems

Assistive Technologies in Smart Cities

Assistive Technologies in Smart Cities
  • Author : Alejandro Rafael Garcia Ramirez,Marcelo Gitirana Gomes Ferreira
  • Publisher :Unknown
  • Release Date :2018-12-13
  • Total pages :120
  • ISBN : 9781789844764
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Summary : Cities are the places where the greatest technological advances will take place in the near future, and important efforts are being directed towards autonomy and independence for each and every citizen. However, these efforts are rarely coordinated or integrated among governments, citizens, and private firms. In this book, assistive technology solutions are approached considering the smart cities scenario. The book discusses how assistive technologies can be adapted to this new reality. In fact, several challenges arise, stimulating the evolution of current technologies, relying on ubiquitous sensing, big data, and anytime/anywhere access and control. The book presents research under development, not necessarily with consolidated results. Even though the idea of smart cities is still not a recognized concept in most countries, its relevance and application are spreading rapidly.

The Design of Everyday Things

The Design of Everyday Things
  • Author : Don Norman
  • Publisher :Unknown
  • Release Date :2013-11-05
  • Total pages :384
  • ISBN : 9780465072996
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Summary : Design doesn't have to complicated, which is why this guide to human-centered design shows that usability is just as important as aesthetics. Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious -- even liberating -- book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbitrary relationships between controls and functions, coupled with a lack of feedback or other assistance and unreasonable demands on memorization. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. The Design of Everyday Things is a powerful primer on how -- and why -- some products satisfy customers while others only frustrate them.

Practitioners Handbook for User Interface Design and Development

Practitioners Handbook for User Interface Design and Development
  • Author : Robert J. Torres
  • Publisher :Unknown
  • Release Date :2002
  • Total pages :375
  • ISBN : UOM:39015054251395
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Summary : Using extensive practical examples, the Practitioner's Handbook for User Interface Design and Development illuminates today's best practices for user interface design, usability, and user-centered development. Robert J. Torres introduces user interfaces from three points of view: the user, the developer, and the system. Next, he introduces a complete user-centered UI development process, beginning at the highest level and then drilling down to each phase of the lifecycle. For every stage, Torres offers clear principles, specific guidelines, and practical heuristics for self-assessment.

User Interface Inspection Methods

User Interface Inspection Methods
  • Author : Chauncey Wilson
  • Publisher :Unknown
  • Release Date :2013-11-15
  • Total pages :146
  • ISBN : 9780124104488
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Summary : User Interface Inspection Methods succinctly covers five inspection methods: heuristic evaluation, perspective-based user interface inspection, cognitive walkthrough, pluralistic walkthrough, and formal usability inspections. Heuristic evaluation is perhaps the best-known inspection method, requiring a group of evaluators to review a product against a set of general principles. The perspective-based user interface inspection is based on the principle that different perspectives will find different problems in a user interface. In the related persona-based inspection, colleagues assume the roles of personas and review the product based on the needs, background, tasks, and pain points of the different personas. The cognitive walkthrough focuses on ease of learning. Most of the inspection methods do not require users; the main exception is the pluralistic walkthrough, in which a user is invited to provide feedback while members of a product team listen, observe the user, and ask questions. After reading this book, you will be able to use these UI inspection methods with confidence and certainty.