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Mobile User Experience

Mobile User Experience
  • Author : Adrian Mendoza
  • Publisher :Unknown
  • Release Date :2013-09-03
  • Total pages :248
  • ISBN : 9780124114906
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Summary : This is your must-have resource to the theoretical and practical concepts of mobile UX. You’ll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you’ll start off learning how to communicate mobile UX flows visually. From there, you’ll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you’ll understand how to prototype and use these patterns to create websites and apps. Whether you’re a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you’ll be better equipped to maneuver this emerging specialty. Addresses the gap between theoretical concepts and the practical application of mobile user experience design Illustrates concepts and examples through an abundance of diagrams, flows, and patterns Explains the differences in touch gestures, user interface elements, and usage patterns across the most common mobile platforms Includes real-world examples and case studies for this rapidly growing field

Designing the Mobile User Experience

Designing the Mobile User Experience
  • Author : Barbara Ballard
  • Publisher :Unknown
  • Release Date :2007-03-13
  • Total pages :260
  • ISBN : 9780470060582
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Summary : Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques. Designing the Mobile User Experience: Provides a comprehensive guide to the mobile user experience, offering guidance to help make appropriate product development and design decisions. Gives product development professionals the tools necessary to understand development in the mobile environment. Clarifies the components affecting the user experience and principles uniquely applicable to the mobile application field. Explores industry structure and power dynamics, providing insight into how mobile technologies and platforms become available on current and future phones. Provides user interface design patterns, design resources, and user research methods for mobile user interface design. Illustrates concepts with example photographs, explanatory tables and charts, and an example application. Designing the Mobile User Experience is an invaluable resource for information architects, user experience planners and designers, interaction designers, human factors specialists, ergonomists, product marketing specialists, and brand managers. Managers and directors within organizations entering the mobile space, advanced students, partnership managers, software architects, solution architects, development managers, graphic designers, visual designers, and interface designers will also find this to be an excellent guide to the topic.

Mobile Usability

Mobile Usability
  • Author : Jakob Nielsen,Raluca Budiu
  • Publisher :Unknown
  • Release Date :2012-10-09
  • Total pages :216
  • ISBN : 9780133122176
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Summary : How do we create a satisfactory user experience when limited to a small device? This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for small screens, writing for mobile, usability comparisons, and looking toward the future. The book includes 228-full color illustrations to demonstrate the points. Based on expert reviews and international studies with participants ranging from students to early technology adopters and business people using websites on a variety of mobile devices, this guide offers a complete look at the landscape for a mobile world. Author Jakob Nielsen is considered one of the world's leading experts on Web usability. He is the author of numerous best-selling books, including Prioritizing Web Usability and the groundbreaking Designing Web Usability, which has sold more than 250,000 copies and has been translated in 22 languages.

Tapworthy

Tapworthy
  • Author : Josh Clark
  • Publisher :Unknown
  • Release Date :2010-06-08
  • Total pages :322
  • ISBN : 1449394248
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Summary : So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals

There's Not an App for That

There's Not an App for That
  • Author : Simon Robinson,Gary Marsden,Matt Jones
  • Publisher :Unknown
  • Release Date :2014-09-14
  • Total pages :448
  • ISBN : 9780124166998
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Summary : There’s Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You’ll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they’re used. You’ll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you’ll find plenty of practical pointers and action items to help you in your day-to-day work. Provides you with new and innovative ways to think about mobile design Includes future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today’s mobile services can be improved Illustrates themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future

Research and Design Innovations for Mobile User Experience

Research and Design Innovations for Mobile User Experience
  • Author : R?zvano?lu, Kerem
  • Publisher :Unknown
  • Release Date :2013-08-31
  • Total pages :377
  • ISBN : 9781466644472
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Summary : Mobile devices allow users to remain connected with each other anytime and anywhere, but flaws and limitations in the design of mobile interfaces have often constituted frustrating obstacles to usability. Research and Design Innovations for Mobile User Experience offers innovative design solutions for mobile human-computer interfaces, addressing both challenges and opportunities in the field to pragmatically improve the accessibility of mobile technologies. Through cutting-edge empirical studies and investigative cases, this reference book will enable designers, developers, managers, and experts of mobile computer interfaces with the most up-to-date tools and techniques for providing their users with an outstanding mobile experience.

UX Design for Mobile

UX Design for Mobile
  • Author : Pablo Perea,Pau Giner
  • Publisher :Unknown
  • Release Date :2017-07-28
  • Total pages :354
  • ISBN : 9781787283596
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Summary : Get proficient in building beautiful and appealing mobile interfaces (UI) with this complete mobile user experience (UX) design guide. About This Book Quickly explore innovative design solutions based on the real needs of your users. Create low and high fidelity prototypes using some of the best tools. Master a pragmatic design process to create successful products. Plan an app design from scratch to final test, with real users. Who This Book Is For This book is for designers, developers and product managers interested in creating successful apps. Readers will be provided with a process to produce, test and improve designs based on best practices. What You Will Learn Plan an app design from scratch to final test, with real users. Learn from leading companies and find working patterns. Apply best UX design practices to your design process. Create low and high fidelity prototypes using some of the best tools. Follow a step by step examples for Tumult Hype and Framer Studio. Test your designs with real users, early in the process. Integrate the UX Designer profile into a working team. In Detail User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction. This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process. You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don't work properly in tests made with real users. By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget. Style and approach A quick and simple guide to design and test a mobile application from the UX design point of view

Building Mobile Experiences

Building Mobile Experiences
  • Author : Frank Bentley,Edward Barrett
  • Publisher :Unknown
  • Release Date :2012-09-14
  • Total pages :161
  • ISBN : 9780262017930
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Summary : Methods for new mobile experiences, from concept creation to prototyping to commercialization.

Mobile User Experience

Mobile User Experience
  • Author : Mika Hiltunen,Luomala,Laukka
  • Publisher :Unknown
  • Release Date :2002-05-01
  • Total pages :300
  • ISBN : 951826502X
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Summary : This book guides the reader through the process of designing a mobile experience that makes a difference. It discusses the limits and unique strengths of mobile media and provides concrete solutions to enhance the usability of applications.

Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments

Design, User Experience, and Usability: User Experience Design for Diverse Interaction Platforms and Environments
  • Author : Aaron Marcus
  • Publisher :Unknown
  • Release Date :2014-06-11
  • Total pages :814
  • ISBN : 9783319076263
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Summary : The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 76 papers included in this volume are organized in topical sections on design for the web, design for the mobile experience, design of visual information, design for novel interaction techniques and realities, games and gamification.

Mobile User Experience

Mobile User Experience
  • Author : Adrian Mendoza
  • Publisher :Unknown
  • Release Date :2013
  • Total pages :226
  • ISBN : 0124095143
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Summary : This is your must-have resource to the theoretical and practical concepts of mobile UX. You'll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you'll start off learning how to communicate mobile UX flows visually. From there, you'll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you'll understand how to prototype and use these patterns to create websites and apps. Whether you're a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you'll be better equipped to maneuver this emerging specialty. Addresses the gap between theoretical concepts and the practical application of mobile user experience design Illustrates concepts and examples through an abundance of diagrams, flows, and patterns Explains the differences in touch gestures, user interface elements, and usage patterns across the most common mobile platforms Includes real-world examples and case studies for this rapidly growing field Visit www.mobileuxbook.com for companion material.

Designing Mobile Interfaces

Designing Mobile Interfaces
  • Author : Steven Hoober,Eric Berkman
  • Publisher :Unknown
  • Release Date :2011-11
  • Total pages :584
  • ISBN : 9781449321321
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Summary : With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices. Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns. Compose pages so that information is easy to locate and manipulate Provide labels and visual cues appropriate for your app’s users Use information control widgets to help users quickly access details Take advantage of gestures and other sensors Apply specialized methods to prevent errors and the loss of user-entered data Enable users to easily make selections, enter text, and manipulate controls Use screens, lights, haptics, and sounds to communicate your message and increase user satisfaction "Designing Mobile Interfaces is another stellar addition to O’Reilly’s essential interface books. Every mobile designer will want to have this thorough book on their shelf for reference." —Dan Saffer, Author of Designing Gestural Interfaces

Mobile UI/UX Design Notebook

Mobile UI/UX Design Notebook
  • Author : Mobile Ui/Ux Design Notebook
  • Publisher :Unknown
  • Release Date :2019-08-11
  • Total pages :122
  • ISBN : 1089555105
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Summary : Rapidly create mobile app wireframes, mockups, and prototypes with ease. Design user flows even faster with multiple templates on each page. All pages contains 6 templates, each with ample spacing for notes Each template uses an unobtrusive 24-column light grey dot grid Works great with UI/UX stencils An excellent gift for both aspiring and professional app designers and developers Cover is available in more colors

Successful User Experience: Strategies and Roadmaps

Successful User Experience: Strategies and Roadmaps
  • Author : Elizabeth Rosenzweig
  • Publisher :Unknown
  • Release Date :2015-08-03
  • Total pages :370
  • ISBN : 9780128010617
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Summary : Successful User Experience: Strategy and Roadmaps provides you with a hands-on guide for pulling all of the User Experience (UX) pieces together to create a strategy that includes tactics, tools, and methodologies. Leveraging material honed in user experience courses and over 25 years in the field, the author explains the value of strategic models to refine goals against available data and resources. You will learn how to think about UX from a high level, design the UX while setting goals for a product or project, and how to turn that into concrete actionable steps. After reading this book, you’ll understand: How to bring high-level planning into concrete actionable steps How Design Thinking relates to creating a good UX How to set UX Goals for a product or project How to decide which tool or methodology to use at what point in product lifecycle This book takes UX acceptance as a point of departure, and builds on it with actionable steps and case studies to develop a complete strategy, from the big picture of product design, development and commercialization, to how UX can help create stronger products. This is a must-have book for your complete UX library. Uses strategic models that focus product design and development Teaches how to decipher what tool or methodology is right for a given moment, project, or a specific team Presents tactics on how to understand how to connect the dots between tools, data, and design Provides actionable steps and case studies that help users develop a complete strategy, from the big picture of product design, development, and commercialization, to how UX can help create stronger products Case studies in each chapter to aid learning

Smashing UX Design

Smashing UX Design
  • Author : Jesmond Allen,James Chudley
  • Publisher :Unknown
  • Release Date :2012-05-03
  • Total pages :288
  • ISBN : 9780470970621
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Summary :

The Mobile Frontier

The Mobile Frontier
  • Author : Rachel Hinman
  • Publisher :Unknown
  • Release Date :2012-06-11
  • Total pages :280
  • ISBN : 9781933820057
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Summary : Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.

Mobile UI/UX Design Notebook

Mobile UI/UX Design Notebook
  • Author : Mobile Ui/Ux Design Notebook
  • Publisher :Unknown
  • Release Date :2019-08-11
  • Total pages :122
  • ISBN : 1089664052
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Summary : Rapidly create mobile app wireframes, mockups, and prototypes with ease. Design user flows even faster with multiple templates on each page. All pages contains 6 templates, each with ample spacing for notes Each template uses an unobtrusive 24-column light grey dot grid Works great with UI/UX stencils An excellent gift for both aspiring and professional app designers and developers Cover is available in more colors.

Mobile User Interface Analysis and Design

Mobile User Interface Analysis and Design
  • Author : Hokyoung Ryu
  • Publisher :Unknown
  • Release Date :2009
  • Total pages :260
  • ISBN : 1606929038
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Summary : This book is intended to discuss the latest mobile interface design beyond the desktop interface design environment, an area of research that is increasingly seeing new developments and techniques in both the academic and practitioner's fields. It comprises many years industrial experience and research in the field of mobile user interfaces. One purpose of the book is to disseminate thoughts about; the challenges and practical experience of the design of mobile interfaces, current developments in mobile product experiences in academia and industry, current methods and approaches to mobile interface development, and the current economic and social context of mobile interface development. More importantly, a key aim of this book is to explore the technical aspects of mobile user interface design, where we need to systematically take into account user interactions, activities and the completely renewed social and cultural environments that mobile environments can integrate with and that technologies are now capable of delivering.

Mobile User Interface/Ui App Design Notebook

Mobile User Interface/Ui App Design Notebook
  • Author : Popizm Film Books
  • Publisher :Unknown
  • Release Date :2018-08-19
  • Total pages :122
  • ISBN : 1725885891
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Summary : DESIGN YOUR OWN MOBILE APPS! Simple templates for designing your mobile apps. Focus on ease of use and website mapping. Professional quality mobile UI template for app designers, developers, programmers, & web designers. Quickly visualize and sketch your designs in this simple storyboard style mobile UI template. Map out the overall user experience before spending countless hours on computer design applications. Present your rough ideas, prototype mockups to clients and art directors, and receive feedbacks even before leaving the meeting. With this mobile UI template you'll save time and budget and avoid unnecessary digital designing and coding. This notebook is lightweight and can fit any backpack or portfolio. Great notebook for kids and adults. Click on the author's name for other creative books. Features of this book include: * 4 templates on each page * Standard iphone scale screen template * Dot-grid design area for accurate designing * Plenty of room for notes on the top and bottom of the templates * 120 pages * 8.5x11 inches * Softcover binding * Durable, white paper * Sleek, glossy cover for a professional look

Eye Tracking in User Experience Design

Eye Tracking in User Experience Design
  • Author : Jennifer Romano Bergstrom,Andrew Schall
  • Publisher :Unknown
  • Release Date :2014-03-12
  • Total pages :400
  • ISBN : 9780124167094
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Summary : Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore recent advances in the technology which tracks how users interact with mobile devices, large-screen displays and video game consoles. Methods for combining eye tracking with other research techniques for a more holistic understanding of the user experience are discussed. This is an invaluable resource to those who want to learn how eye tracking can be used to better understand and design for their users. Includes highly relevant examples and information for those who perform user research and design interactive experiences Written by numerous experts in user experience and eye tracking. Highly relevant to anyone interested in eye tracking & UX design Features contemporary eye tracking research emphasizing the latest uses of eye tracking technology in the user experience industry.

Mobile UI/UX Design Notebook

Mobile UI/UX Design Notebook
  • Author : Mobile Ui/Ux Design Notebook
  • Publisher :Unknown
  • Release Date :2019-08-11
  • Total pages :122
  • ISBN : 1089552971
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Summary : Rapidly create mobile app wireframes, mockups, and prototypes with ease. Design user flows even faster with multiple templates on each page. All pages contains 6 templates, each with ample spacing for notes Each template uses an unobtrusive 24-column light grey dot grid Works great with UI/UX stencils An excellent gift for both aspiring and professional app designers and developers Cover is available in more colors