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Software Engineering at Google

Software Engineering at Google
  • Author : Titus Winters,Tom Manshreck,Hyrum Wright
  • Publisher :Unknown
  • Release Date :2020-02-28
  • Total pages :602
  • ISBN : 9781492082767
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Summary : Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions

Beginning Software Engineering

Beginning Software Engineering
  • Author : Rod Stephens
  • Publisher :Unknown
  • Release Date :2015-03-02
  • Total pages :480
  • ISBN : 9781118969168
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Summary : A complete introduction to building robust and reliable software Beginning Software Engineering demystifies the software engineering methodologies and techniques that professional developers use to design and build robust, efficient, and consistently reliable software. Free of jargon and assuming no previous programming, development, or management experience, this accessible guide explains important concepts and techniques that can be applied to any programming language. Each chapter ends with exercises that let you test your understanding and help you elaborate on the chapter's main concepts. Everything you need to understand waterfall, Sashimi, agile, RAD, Scrum, Kanban, Extreme Programming, and many other development models is inside! Describes in plain English what software engineering is Explains the roles and responsibilities of team members working on a software engineering project Outlines key phases that any software engineering effort must handle to produce applications that are powerful and dependable Details the most popular software development methodologies and explains the different ways they handle critical development tasks Incorporates exercises that expand upon each chapter's main ideas Includes an extensive glossary of software engineering terms

Software Engineering for Science

Software Engineering for Science
  • Author : Jeffrey C. Carver,Neil P. Chue Hong,George K. Thiruvathukal
  • Publisher :Unknown
  • Release Date :2016-11-03
  • Total pages :274
  • ISBN : 9781498743860
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Summary : Software Engineering for Science provides an in-depth collection of peer-reviewed chapters that describe experiences with applying software engineering practices to the development of scientific software. It provides a better understanding of how software engineering is and should be practiced, and which software engineering practices are effective for scientific software. The book starts with a detailed overview of the Scientific Software Lifecycle, and a general overview of the scientific software development process. It highlights key issues commonly arising during scientific software development, as well as solutions to these problems. The second part of the book provides examples of the use of testing in scientific software development, including key issues and challenges. The chapters then describe solutions and case studies aimed at applying testing to scientific software development efforts. The final part of the book provides examples of applying software engineering techniques to scientific software, including not only computational modeling, but also software for data management and analysis. The authors describe their experiences and lessons learned from developing complex scientific software in different domains. About the Editors Jeffrey Carver is an Associate Professor in the Department of Computer Science at the University of Alabama. He is one of the primary organizers of the workshop series on Software Engineering for Science (http://www.SE4Science.org/workshops). Neil P. Chue Hong is Director of the Software Sustainability Institute at the University of Edinburgh. His research interests include barriers and incentives in research software ecosystems and the role of software as a research object. George K. Thiruvathukal is Professor of Computer Science at Loyola University Chicago and Visiting Faculty at Argonne National Laboratory. His current research is focused on software metrics in open source mathematical and scientific software.

Computer Games and Software Engineering

Computer Games and Software Engineering
  • Author : Kendra M. L. Cooper,Walt Scacchi
  • Publisher :Unknown
  • Release Date :2015-05-08
  • Total pages :311
  • ISBN : 9781482226690
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Summary : Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to best engineer game software. Featuring contributions from leading experts in software engineering, the book provides a comprehensive introduction to computer game software development that includes its history as well as emerging research on the interaction between these two traditionally distinct fields. An ideal reference for software engineers, developers, and researchers, this book explores game programming and development from a software engineering perspective. It introduces the latest research in computer game software engineering (CGSE) and covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games. The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services.

Introduction to Software Engineering

Introduction to Software Engineering
  • Author : Ronald J. Leach
  • Publisher :Unknown
  • Release Date :2018-09-03
  • Total pages :402
  • ISBN : 9781498705318
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Summary : Practical Guidance on the Efficient Development of High-Quality Software Introduction to Software Engineering, Second Edition equips students with the fundamentals to prepare them for satisfying careers as software engineers regardless of future changes in the field, even if the changes are unpredictable or disruptive in nature. Retaining the same organization as its predecessor, this second edition adds considerable material on open source and agile development models. The text helps students understand software development techniques and processes at a reasonably sophisticated level. Students acquire practical experience through team software projects. Throughout much of the book, a relatively large project is used to teach about the requirements, design, and coding of software. In addition, a continuing case study of an agile software development project offers a complete picture of how a successful agile project can work. The book covers each major phase of the software development life cycle, from developing software requirements to software maintenance. It also discusses project management and explains how to read software engineering literature. Three appendices describe software patents, command-line arguments, and flowcharts.

Experimentation in Software Engineering

Experimentation in Software Engineering
  • Author : Claes Wohlin,Per Runeson,Martin Höst,Magnus C. Ohlsson,Björn Regnell,Anders Wesslén
  • Publisher :Unknown
  • Release Date :2012-06-16
  • Total pages :236
  • ISBN : 9783642290442
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Summary : Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.

Handbook of Software Engineering

Handbook of Software Engineering
  • Author : Sungdeok Cha,Richard N. Taylor,Kyochul Kang
  • Publisher :Unknown
  • Release Date :2019-02-11
  • Total pages :524
  • ISBN : 9783030002626
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Summary : This handbook provides a unique and in-depth survey of the current state-of-the-art in software engineering, covering its major topics, the conceptual genealogy of each subfield, and discussing future research directions. Subjects include foundational areas of software engineering (e.g. software processes, requirements engineering, software architecture, software testing, formal methods, software maintenance) as well as emerging areas (e.g., self-adaptive systems, software engineering in the cloud, coordination technology). Each chapter includes an introduction to central concepts and principles, a guided tour of seminal papers and key contributions, and promising future research directions. The authors of the individual chapters are all acknowledged experts in their field and include many who have pioneered the techniques and technologies discussed. Readers will find an authoritative and concise review of each subject, and will also learn how software engineering technologies have evolved and are likely to develop in the years to come. This book will be especially useful for researchers who are new to software engineering, and for practitioners seeking to enhance their skills and knowledge.

Foundations of Software Engineering

Foundations of Software Engineering
  • Author : Ashfaque Ahmed,Bhanu Prasad
  • Publisher :Unknown
  • Release Date :2016-08-25
  • Total pages :451
  • ISBN : 9781498737630
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Summary : The best way to learn software engineering is by understanding its core and peripheral areas. Foundations of Software Engineering provides in-depth coverage of the areas of software engineering that are essential for becoming proficient in the field. The book devotes a complete chapter to each of the core areas. Several peripheral areas are also explained by assigning a separate chapter to each of them. Rather than using UML or other formal notations, the content in this book is explained in easy-to-understand language. Basic programming knowledge using an object-oriented language is helpful to understand the material in this book. The knowledge gained from this book can be readily used in other relevant courses or in real-world software development environments. This textbook educates students in software engineering principles. It covers almost all facets of software engineering, including requirement engineering, system specifications, system modeling, system architecture, system implementation, and system testing. Emphasizing practical issues, such as feasibility studies, this book explains how to add and develop software requirements to evolve software systems. This book was written after receiving feedback from several professors and software engineers. What resulted is a textbook on software engineering that not only covers the theory of software engineering but also presents real-world insights to aid students in proper implementation. Students learn key concepts through carefully explained and illustrated theories, as well as concrete examples and a complete case study using Java. Source code is also available on the book’s website. The examples and case studies increase in complexity as the book progresses to help students build a practical understanding of the required theories and applications.

Software Engineering with UML

Software Engineering with UML
  • Author : Bhuvan Unhelkar
  • Publisher :Unknown
  • Release Date :2017-12-14
  • Total pages :390
  • ISBN : 9781351235167
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Summary : This book presents the analysis, design, documentation, and quality of software solutions based on the OMG UML v2.5. Notably it covers 14 different modelling constructs including use case diagrams, activity diagrams, business-level class diagrams, corresponding interaction diagrams and state machine diagrams. It presents the use of UML in creating a Model of the Problem Space (MOPS), Model of the Solution Space (MOSS) and Model of the Architectural Space (MOAS). The book touches important areas of contemporary software engineering ranging from how a software engineer needs to invariably work in an Agile development environment through to the techniques to model a Cloud-based solution.

Contemporary Empirical Methods in Software Engineering

Contemporary Empirical Methods in Software Engineering
  • Author : Michael Felderer,Guilherme Horta Travassos
  • Publisher :Unknown
  • Release Date :2020
  • Total pages :525
  • ISBN : 9783030324896
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Summary : This book presents contemporary empirical methods in software engineering related to the plurality of research methodologies, human factors, data collection and processing, aggregation and synthesis of evidence, and impact of software engineering research. The individual chapters discuss methods that impact the current evolution of empirical software engineering and form the backbone of future research. Following an introductory chapter that outlines the background of and developments in empirical software engineering over the last 50 years and provides an overview of the subsequent contributions, the remainder of the book is divided into four parts: Study Strategies (including e.g. guidelines for surveys or design science); Data Collection, Production, and Analysis (highlighting approaches from e.g. data science, biometric measurement, and simulation-based studies); Knowledge Acquisition and Aggregation (highlighting literature research, threats to validity, and evidence aggregation); and Knowledge Transfer (discussing open science and knowledge transfer with industry). Empirical methods like experimentation have become a powerful means of advancing the field of software engineering by providing scientific evidence on software development, operation, and maintenance, but also by supporting practitioners in their decision-making and learning processes. Thus the book is equally suitable for academics aiming to expand the field and for industrial researchers and practitioners looking for novel ways to check the validity of their assumptions and experiences. Chapter 17 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Fundamental Approaches to Software Engineering

Fundamental Approaches to Software Engineering
  • Author : Heike Wehrheim,Jordi Cabot
  • Publisher :Unknown
  • Release Date :2020
  • Total pages :552
  • ISBN : 9783030452346
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Summary : This open access book constitutes the proceedings of the 23rd International Conference on Fundamental Approaches to Software Engineering, FASE 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 23 full papers, 1 tool paper and 6 testing competition papers presented in this volume were carefully reviewed and selected from 81 submissions. The papers cover topics such as requirements engineering, software architectures, specification, software quality, validation, verification of functional and non-functional properties, model-driven development and model transformation, software processes, security and software evolution.

Software Engineering - ESEC-FSE '97

Software Engineering - ESEC-FSE '97
  • Author : Mehdi Jazayeri,Helmut Schauer
  • Publisher :Unknown
  • Release Date :1997-09-10
  • Total pages :538
  • ISBN : 3540635319
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Summary : This book constitutes the refereed proceedings of the 6th European Conference on Software Engineering, FSE '97, held jointly with the 5th ACM SIGSOFT Symposium on the Foundations of Software Engineering, FSE '97 in Zurich, Switzerland in September 1997. The volume presents 27 revised full papers selected from a total of 194 submissions. Also included are six invited presentations. All in all the volume is a unique presentation of state-of-the-art research and development in software engineering. The papers are organized in topical sections on software engineering education, software architecture, processes, configuration and process tools, formal analysis, empirical studies, system modelling, testing, program analysis, and decomposition and distribution.

Computer-aided Software Engineering (CASE) for Software Automation

Computer-aided Software Engineering (CASE) for Software Automation
  • Author : John J. Sammarco
  • Publisher :Unknown
  • Release Date :1990
  • Total pages :8
  • ISBN : UOM:39015078458182
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Summary :

Evidence-Based Software Engineering and Systematic Reviews

Evidence-Based Software Engineering and Systematic Reviews
  • Author : Barbara Ann Kitchenham,David Budgen,Pearl Brereton
  • Publisher :Unknown
  • Release Date :2015-11-04
  • Total pages :433
  • ISBN : 9781482228663
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Summary : In the decade since the idea of adapting the evidence-based paradigm for software engineering was first proposed, it has become a major tool of empirical software engineering. Evidence-Based Software Engineering and Systematic Reviews provides a clear introduction to the use of an evidence-based model for software engineering research and practice.

Software Engineering

Software Engineering
  • Author : Roger S. Pressman
  • Publisher :Unknown
  • Release Date :2005
  • Total pages :880
  • ISBN : 007301933X
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Summary : For more than 20 years, this has been the best selling guide to software engineering for students and industry professionals alike. This edition has been completely updated and contains hundreds of new references to software tools.

Software Engineering

Software Engineering
  • Author : Ian Sommerville
  • Publisher :Unknown
  • Release Date :2004
  • Total pages :759
  • ISBN : UOM:39015059264468
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Summary : This book discusses a comprehensive spectrum of software engineering techniques and shows how they can be applied in practical software projects. This edition features updated chapters on critical systems, project management and software requirements.

Collaborative Software Engineering

Collaborative Software Engineering
  • Author : Ivan Mistrík,John Grundy,André van der Hoek,Jim Whitehead
  • Publisher :Unknown
  • Release Date :2010-03-10
  • Total pages :409
  • ISBN : 3642102948
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Summary : Collaboration among individuals – from users to developers – is central to modern software engineering. It takes many forms: joint activity to solve common problems, negotiation to resolve conflicts, creation of shared definitions, and both social and technical perspectives impacting all software development activity. The difficulties of collaboration are also well documented. The grand challenge is not only to ensure that developers in a team deliver effectively as individuals, but that the whole team delivers more than just the sum of its parts. The editors of this book have assembled an impressive selection of authors, who have contributed to an authoritative body of work tackling a wide range of issues in the field of collaborative software engineering. The resulting volume is divided into four parts, preceded by a general editorial chapter providing a more detailed review of the domain of collaborative software engineering. Part 1 is on "Characterizing Collaborative Software Engineering", Part 2 examines various "Tools and Techniques", Part 3 addresses organizational issues, and finally Part 4 contains four examples of "Emerging Issues in Collaborative Software Engineering". As a result, this book delivers a comprehensive state-of-the-art overview and empirical results for researchers in academia and industry in areas like software process management, empirical software engineering, and global software development. Practitioners working in this area will also appreciate the detailed descriptions and reports which can often be used as guidelines to improve their daily work.

Software Engineering

Software Engineering
  • Author : Anonim
  • Publisher :Unknown
  • Release Date :2021
  • Total pages :229
  • ISBN : 8131802159
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Strategic Software Engineering

Strategic Software Engineering
  • Author : Fadi P. Deek,James A. M. McHugh,Osama M. Eljabiri
  • Publisher :Unknown
  • Release Date :2005-05-26
  • Total pages :360
  • ISBN : 9781420031119
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Summary : The pervasiveness of software in business makes it crucial that software engineers and developers understand how software development impacts an entire organization. Strategic Software Engineering: An Interdisciplinary Approach presents software engineering as a strategic, business-oriented, interdisciplinary endeavor, rather than simply a technical process, as it has been described in previous publications. The book addresses technical, scientific, and management aspects of software development in a way that is accessible to a wide audience. It provides a detailed, critical review of software development models and processes, followed with a strategic assessment of how process models evolved over time and how to improve them. The authors then focus on the relation between problem-solving techniques and strategies for effectively confronting real-world business problems. They also analyze the impact of interdisciplinary factors on software development, including the role of people and business economics. The book concludes with a brief look at specialized system development. The diverse backgrounds of the authors, encompassing computer science, information systems, technology, and business management, help create this book's integrated approach, which answers the demand for a comprehensive, interdisciplinary outlook encompassing all facets of how software relates to an organization.

Software Engineering

Software Engineering
  • Author : Friedrich Ludwig Bauer
  • Publisher :Unknown
  • Release Date :1975
  • Total pages :229
  • ISBN : OCLC:488495715
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Summary :

Software Engineering

Software Engineering
  • Author : Eric J. Braude,Michael E. Bernstein
  • Publisher :Unknown
  • Release Date :2016-03-09
  • Total pages :782
  • ISBN : 9781478633037
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Summary : Today’s software engineer must be able to employ more than one kind of software process, ranging from agile methodologies to the waterfall process, from highly integrated tool suites to refactoring and loosely coupled tool sets. Braude and Bernstein’s thorough coverage of software engineering perfects the reader’s ability to efficiently create reliable software systems, designed to meet the needs of a variety of customers. Topical highlights . . . • Process: concentrates on how applications are planned and developed • Design: teaches software engineering primarily as a requirements-to-design activity • Programming and agile methods: encourages software engineering as a code-oriented activity • Theory and principles: focuses on foundations • Hands-on projects and case studies: utilizes active team or individual project examples to facilitate understanding theory, principles, and practice In addition to knowledge of the tools and techniques available to software engineers, readers will grasp the ability to interact with customers, participate in multiple software processes, and express requirements clearly in a variety of ways. They will have the ability to create designs flexible enough for complex, changing environments, and deliver the proper products.